View Full Version : Early X-mas Shopping! Nintendo's DS Unit November 30th!
Outlaws eXtreme 09-14-2004, 07:51 PM http://www.walmart.com/catalog/product.gsp?product_id=2432473&sourceid=17322325563537272805
Would you really want to fork over 200 bucks for this? Ugggg.... AND it doesn't play your older GB games, just GBA games. Just wait for the emulators.
mysql101 09-14-2004, 08:28 PM it looks like a cheap Tiger toy.
The Sony PSP looks awesome. What's killed the more advanced portables in the past was cost, and batt life. It will be interesting to see if Sony can succeed where all other portable systems have failed when going against the Game Boy.
magixpuma 09-14-2004, 08:53 PM is every1 copying each other or is it me
mysql101 09-14-2004, 08:57 PM who's copying what?
Bankotsu 09-14-2004, 09:32 PM It CAN play your GBA games. I am not sure about the GB/GBC games though.
Don Vito 09-14-2004, 09:43 PM When Nintendo saw the Sony PSP they quickly changed the look of the DS, now it looks better, but i guess the PSP is still better.
mysql101 09-14-2004, 09:50 PM like I said, the portable market has never worked like the home console market. it isn't about fancy graphics... or at least it has never been historically.
I used to own two Turbo Express handhelds, they were SWEET. Full color back when the game boy didnt, it even had a TV tuner. But it failed. The neo-geo portable I think was the closest to the game boy market, but the problem was, it wasn't doing anything substancially better and thus there was no reason to buy it.
From the screenshots I've seen, the PSP has PS2 graphics, plays movies, and looks very very nice. With the userbase Sony has, I think they may be able to finally break the portable market out of the kiddy graphics and into something new.
mysql101 09-14-2004, 09:53 PM ....and by selling for $200, nintendo breaks it's own pricing rule that has kept it in control of the portable market.
either way, it should be interesting to see how it turns out. The screenshots of the new GB wasn't impressive, but the specs listed on the walmart url says it can do some fancy graphics.
MTCD01 09-14-2004, 09:57 PM This portable personal entertainment and communications unit provides new perspectives on dual screens, new control using both touch and voice, and new connections with 2 kinds of wireless gameplay
It's possible that there is a reason that no one has ever made a dual screen/touch/voice game system before (I for one would not want to have to talk to my games or use a touchpad to interact with them and would imagine the only reason for DS is for gimmicks since a human being can't actually focus on two images at one time). Does anyone remember the Virtual Boy from Nintendo...a very innovative (never before seen) portable flop. How about the power glove...another innovative flop. Maybe they should just concentrate on making better games and or systems and stop innovating.
I find it annoying that my GC wants me to hook up a GBA for many of my games (I don't own or desire a GBA).
mysql101 09-14-2004, 10:02 PM I can't find any fault with Nintendo for trying out new things. In fact, that is what makes them a great company.
I bought two Virtual Boys when they were discontinued. New in the box at $5.00 each :) They were able to give me an amazing headache after playing 3d tennis.
My initial thought about two screens was - Gimmick. But I can see it being useful in RPG games.
Outlaws eXtreme 09-14-2004, 10:05 PM They went old school design
MTCD01 09-14-2004, 10:26 PM In fact, that is what makes them a great company.
//Begin rant
I'd have to disagree. They are open to trying new things that no one thinks they want while they ignore their customer base in favor of targeting children. I grew up Nintendo and was the first in my area to (pre-ordered a month ahead of time) get my N64. The N64 IMO was a great platform but the selection of titles was at least 60% crap, the best game they had was Goldeneye (wasted many hours with 3 other people mindlessly killing each other) and a close second goes to Mario Kart damn near everything else on that system was just meh or I can't believe I spent money on this. While sony had two sticks and an 8 button + dpad layout the 64 controller made it impossible to access the d-pad while using the one stick and alienated the L shoulder button in favor of the Z button. The GC controller is a horrid design and I still can't figure out why they did that. The GC has a few "M" (maybe only 3 or 4) titles not nearly enough to attract a teen gamer over the Box or PS2. Nintendo execs didn't seem to really want to make a system that was friendly to the Adult/Teen gamers and is happy to produce children's entertainment. I continue to peruse the GC aisle but it's filled with a ton of kids titles and nearly nothing for your more mature gamer (the majority of their more mature titles are also available on the PS2 and Box). That is a huge market share that they refuse to pursue.
Personally I have no use for a portable unit. I'm either driving, at work, out and about (movies, dinners, shopping), or at home (where I have access to superior systems and libraries). I can see a market for portable with train/subway/bus commuters and kids. In any kind of commuting situation I doubt that an adult would want to be heard giving audible orders to their video game. I had a Game Boy that I gave to my mother and to the best of my knowledge is her tetris machine to this very day (she plays at home with an AC adaptor).
Two screens for an RPG...I guess you could just dedicate one to the menu/inventory but even then it's not required or that useful IMO since the menu/inventory is usually just a button press away (a button press that suspends all actions).
//End rant
mysql101 09-15-2004, 07:47 AM Even thought you wrote a lot in your rant, you really don't have much in the way of actual rant or complaints.
I'm an old school Nintendo fan. I was living in Asia when the first Game Boy came out, and I immediately bought one. I remember Super Mario Brothers amazing me because they had a real world you could walk through instead of a single screen that you play on. I played countless hours in Duck hunt :)
I no longer own any home console systems, and only own a game boy advance SP for my son.
Nintendo always had an arragonce to them. They do their own thing. We have to keep in mind they are a global company, while America is big, their fans in Japan like different things, as can be judged by the titles available on each market. The new gameboy may be very attractive for the JP market.
I lost faith in Nintendo when they started to censor their titles (like Mortal Kombat). I dislike people telling me what is good for me when it comes to entertainment. But the playstation graphics never impressed me.
Anyway, if you know the history of video games, you'd know that Atari killed the home console market, completely. No one thought it would work when nintendo started to peddle home systems. Everyone focused on the arcane scene. I like to think nintendo's "doing it's own thing" that allowed them to see a market where no one thought existed (they were throwing brand new atari units and carts into land fills because they couldn't even give them away), and it's their innovation that gave us a game boy which really was amazing at the time.
MTCD01 09-15-2004, 08:33 AM I just threw that up there so folks knew they could just skip it.
I still have my original fake wood deck Atari w/ metal toggle switches and the later repackaged 2600 (same machine in a sleeker case). I have my original Nintendo, Super Nintendo, N64, and my GC - I never throw anything away. The Nintendo (while not superior to Sega was a good platform for the time, I was like 9-10 IIRC) but they did censor their titles and the most memorable things they had were Zelda, Mario, and Duck Hunt. The Super Nintendo had many memorable titles and a much better controller (Good work Nintendo). But with the 64 the entire company took a dive away from mature title and into the realm of kiddie land again. It's fine to be in kiddie land but don't they realize that people that owned the original Nintendo are now Adults. I cannot forgive the GC for using the micro DVD format, not including a DVD player, and having the worst controller on the market.
A $200 handheld unit would seem to be targeted at Teens/Adults since children don't typically have that kind of money (and as a parent I wouldn't spend 200$ on something fragile or easily lost or damaged for my child). If the age demagraphic to purchase the device is higher than the age demographic of the games that will be available then the unit is doomed to failure by design. Parents have already had to shell out cash to buy the GB, GBA, GBSP...I wouldn't be in the mood to purchase yet another Nintendo handheld...I'd rather get my kid a 99$ GC that we can both play with.
My sensibilities obviously lie elsewhere and I do feel a bit put out by Nintendo so I'm very biased.
Luftwaffle 09-15-2004, 08:43 AM What I don't understand is most people's opinions on how Rated "M" games are the most fun. What exactly is the appeal of your "adult/teen" games? I'm an avid video game player, I play the full spectrum of video games. Games geared toward mature players are fun, I love the GTA series, Ninja Gaiden and Devil May Cry, but I'm not exclusively looking for those games.
I don't look at the rating and look for M or T. I look for things that are fun, and believe it or not, the rated E games can be fun. Sometimes, the games with the most simple premise can be the most fun and just because it looks cute or is for kids, doesn't make it not for adults. Check out Amplitude, Pikmin, Ikaruga, Ban-gai-oh, Animal Crossing, DDR, and hell if you think about it, the entire Super Mario Bros. series. Not Rated "M" and is a lot more fun than most of the games out there.
Some criticize the limited or monocrhome library that Nintendo has. I can say the exact same about the XBox. The reason I hate the XBox is that their titles are practically all Rated M or T pieces of crap and the few titles that are rated E just suck. The only game on the XBox that is actually any good is Ninja Gaiden. Don't talk to me about Halo, I have my own special hatred set aside for console FPS's. I'm still waiting on the verdict for Fable. Peter Molyneux is a genius, but I feel he lost his touch after he left Bullfrog. B&W was fun, but the controls made it too frustrating to be a great game, although, I never tried it with that special glove...
Shigeru Miyamoto is the greatest video game creator ever.
Nintendo is arrogant, but that's mainly because the old CEO was an arsehole.
I probably won't be getting the DS from the cost, but I don't expect the PSP to take down the GB, no one has managed and unless Sony cuts the price of their hand held in half, they're not gonna touch the GB's share.
Luftwaffle 09-15-2004, 08:52 AM I just threw that up there so folks knew they could just skip it.
I still have my original fake wood deck Atari w/ metal toggle switches and the later repackaged 2600 (same machine in a sleeker case). I have my original Nintendo, Super Nintendo, N64, and my GC - I never throw anything away. The Nintendo (while not superior to Sega was a good platform for the time, I was like 9-10 IIRC) but they did censor their titles and the most memorable things they had were Zelda, Mario, and Duck Hunt. The Super Nintendo had many memorable titles and a much better controller (Good work Nintendo). But with the 64 the entire company took a dive away from mature title and into the realm of kiddie land again. It's fine to be in kiddie land but don't they realize that people that owned the original Nintendo are now Adults. I cannot forgive the GC for using the micro DVD format, not including a DVD player, and having the worst controller on the market.
A $200 handheld unit would seem to be targeted at Teens/Adults since children don't typically have that kind of money (and as a parent I wouldn't spend 200$ on something fragile or easily lost or damaged for my child). If the age demagraphic to purchase the device is higher than the age demographic of the games that will be available then the unit is doomed to failure by design. Parents have already had to shell out cash to buy the GB, GBA, GBSP...I wouldn't be in the mood to purchase yet another Nintendo handheld...I'd rather get my kid a 99$ GC that we can both play with.
My sensibilities obviously lie elsewhere and I do feel a bit put out by Nintendo so I'm very biased.
Nintendo did the MicroDVD thing to fight against piracy. It has hurt them a lot though, namely Pirnce of Persia's audio took a dive because they used it. From a copyright standpoint, the proprietary media was a good idea. Look at the amount of piracy rampant on the XBox just because they put in a hard drive.
I'd like to hear why you think the GC controller is horrible though. Personally, it's my favorite controller. It's best suited for the current titles with the joystick in the main position, it's ergonomic and fits my hands perfectly. The only problems I have with it are the long throws on the LR shoulder buttons and the awkward Z button placement. Personally, I find it infinitely more comfortable than the XBox controller and and an good balance between the PSX and N64 controllers. The A button in the center since, when you think about it, you always mainly use one button to press in most games. I can easily imagine a button re-assignment for Ninja Gaiden to the GC controller. I'm just curious as to why you think it sucks.
shigginsrx8 09-15-2004, 09:16 AM What I don't understand is most people's opinions on how Rated "M" games are the most fun. What exactly is the appeal of your "adult/teen" games?
GTA!!! thats what!!
Fable is turning out to be pretty good too, nothing like choppin someones head off and kicking it around ;)
Luftwaffle 09-15-2004, 09:22 AM GTA is fun, but like I don't understand why anyone would want to exclusively play M or T games over other games that are actually fun.
In Fable, is your character's name Pele? :D
I'm considering buying it, but I have to get through La Pucelle Tactics before I get something else.
shigginsrx8 09-15-2004, 09:37 AM I see, I certainly wouldn't count out a game because of it's rating.
I wish I could name my character Pele, but there doesn't seem to be a way to name him. It is definetly worth playing though.
MTCD01 09-15-2004, 10:02 AM I'd like to hear why you think the GC controller is horrible though. Personally, it's my favorite controller. It's best suited for the current titles with the joystick in the main position, it's ergonomic and fits my hands perfectly. The only problems I have with it are the long throws on the LR shoulder buttons and the awkward Z button placement. Personally, I find it infinitely more comfortable than the XBox controller and and an good balance between the PSX and N64 controllers. The A button in the center since, when you think about it, you always mainly use one button to press in most games. I can easily imagine a button re-assignment for Ninja Gaiden to the GC controller. I'm just curious as to why you think it sucks
It's just my opinion but I believe that the PS2 dual shock is the current pinacle of controller design.
PS2 - 4 shoulder buttons and two sticks with stick buttons + a dpad and 4 face buttons.
GC - 3 shoulder buttons and 1 useable stick and that stubby little C stick + a dpad and 4 face buttons. The giant A button only serves to further show they want to have simplistic games where hitting A is the main focus.
PS2 - 10 buttons (X-O-Square-Triangle-L1-L2-L3-R1-R2-R3) and a dpad (4 buttons) - 14 inputs and two sticks (Xbox has same number of buttons and inputs).
GC - 7 buttons (A-B-X-Y-Z-L-R) and a dpad (4 buttons) - 11 inputs and 2 sticks.
The ergonomics of the GC controller are ok but the C stick is too short and poorly placed and when using both sticks you only have direct access to 3 buttons (L-R-Z) whereas on the PS2 you have access to 6 (L-1,2,3 and R-1,2,3). I also dislike the long throw L-R buttons and the placement of the Z buttons is just stupid. The face buttons are large but typically don't allow easy combinations of the buttons (B+A is possible but B+X or Y is impossible). It's just a crappy design IMO.
I like flight games, driving games, mech games, fighting games, FPS, and RPGs. Flight games are nearly impossible with the GC layout (Star wars games are very counter intutive for example), I haven't tried Soul Calibur on the GC mainly because I can't think of a good control scheme for such a complex game (I play it on Xbox) and games like Armored Core wich use ever button on the PS2 controller (10) are simply impossible with the GC controller.
I am probably what would be considered a hard-core gamer (Steel Battalion for example - a $200 Xbox game with a 40 button controller) so my opinions are more harsh than your average Joe casual gamer.
Edit: sorry didn't see your rating post. I don't buy games by ratings. I have Animal Crossing - Custom Robo - Tales of Symphonia and a whole slew of games that are rated T or lower accross all systems. My point is that GC games like Animal Crossing are geared towards children and while they may be entertaining they aren't exactly earth shatteringly good. The GC has very few games that allow you to Blow Shit Up. They opt instead for childrens oriented silly graphics and simple play controls with little to no difficulty.
Luftwaffle 09-15-2004, 10:28 AM I am probably what would be considered a hard-core gamer (Steel Battalion for example - a $200 Xbox game with a 40 button controller) so my opinions are more harsh than your average Joe casual gamer.
:eek:
Holy crap, you bought that game? I couldn't bring myself to it, no one game is worth the cost of the console. It's one of those luxuries I couldn't bring myself to buy.
Personally, I don't think complex controls necessarily equate to a game being better than another. The freedom of control is nice, but ease of control combined with a complex system of implementing control well is much better than just throwing on extra buttons in my opinion. If I'm playing a game and I have to hit multiple keys at once, it just becomes frustrating that I have to. In Soul Calibur, some moves require that you hit 2 buttons at once, this actually isn't hard to do on the GC when you get the timing down. In Guilty Gear XX, you have to hit 2 buttons for about 3 or 4 moves and in once case, you have to hit 3 buttons simultaneously. I don't use moves that require this sort of combination.
Your mech games definitely require more buttons, but they are meant to grant more control for the complexity of the game, which is fine in itself. I can't picture the GC controller working well on those types of games either. However, if a game is designed well to be quick and responsive to simple commands, it can be much more fun than a game that requires a small symphony to be played out on your controller.
In the end, controller preference is a matter of opinion. Game preference is the same, I'd just like to point out that you shouldn't count out a game just because it's simple or for kids, the same why you shouldn't count out the controller just because it's geared for those games.
I enjoy games that have a mix of speed, reflex, action, strategy and decision making. Simplified controls allow me to greater use my twitch in order to accomplish a goal. This is why I think all FPSs should stay on the PC. Give me my mouse+keyboard over a controller any day. :p
Also, I'm not an average joe gamer. I'm probably much just about as hardcore as you. Only, of a slightly different type. :D
shigginsrx8 09-15-2004, 10:29 AM what about the Xbox controller??
I don't really like the PS2 controller, while it has a good design, I think it is too small. I have big farm hands, and my hands feel like they are overlapping when I use it. (Just as a reference my pinky finger takes a size 11 ring and no I am not fat!!) I like the setup of the xbox controller, it is a little beefier and I love those triggers for driving games. I would like to see the Xbox controller with a set of shoulder buttons, just one L and one R, I think that would work well in conjuction with the triggers. just my opinion though.
Luftwaffle 09-15-2004, 10:34 AM Edit: sorry didn't see your rating post. I don't buy games by ratings. I have Animal Crossing - Custom Robo - Tales of Symphonia and a whole slew of games that are rated T or lower accross all systems. My point is that GC games like Animal Crossing are geared towards children and while they may be entertaining they aren't exactly earth shatteringly good. The GC has very few games that allow you to Blow Shit Up. They opt instead for childrens oriented silly graphics and simple play controls with little to no difficulty.
It's a niche thing I think. Personally, I don't think there are any earth shatteringly good games anymore. Everything was better when I was a kid, now the market is saturated with complete pieces of crap since any hyped up idiot who knows 2 bits about programming can make a game nowadays. I'm happy to find a new, original type of game that is simple and entertaining, rather than play Extreme Man-Hugging IX (Wrestling Games) or Super *Insert name of Skateboarder here* Pretend You're a Real Skater game.
This is me being honest, what exactly constitutes an amazing game for you?
Luftwaffle 09-15-2004, 10:39 AM what about the Xbox controller??
I don't really like the PS2 controller, while it has a good design, I think it is too small. I have big farm hands, and my hands feel like they are overlapping when I use it. (Just as a reference my pinky finger takes a size 11 ring and no I am not fat!!) I like the setup of the xbox controller, it is a little beefier and I love those triggers for driving games. I would like to see the Xbox controller with a set of shoulder buttons, just one L and one R, I think that would work well in conjuction with the triggers. just my opinion though.
That's why you like it. I have little, tiny girly hands so the PS2 and the GC controller work out great for me. When I play Ninja Gaiden on the XBox, it's like I'm hugging a bear. Also, the controller is a LOT heavier than the other two. I hear the XBox S controller is much better. I haven't had a change to try it yet though. For me, the XBox controller is the third worst controller designed ever. Only trumped by the Jaguar and Dreamcast controllers.
XBox has a decent setup, the button push is a little tough for me though. I'm used to playing on soft Nintendo buttons and worn out PSX controllers. If they used a different rubber for their buttons and made them bigger instead of tiny blunt pebbles stabbing under my thumb, it would be infinitely better.
MTCD01 09-15-2004, 10:45 AM My Xbox controller S is second on my list of favs. I don't really care for long throw triggers but the Xbox controller is adequate for FPS, Driving, Soul Calibur. The controller S is probably too small for you and I think the original has some button layout issues (black and white buttons were kinda out of the way and the way the X-A-B-Y buttons were offset kinda weird but if your hands are big enough it probably wouldn't be an issue).
MTCD01 09-15-2004, 11:00 AM This is me being honest, what exactly constitutes an amazing game for you?
Single - The afore mentioned Steel Battalion was a great game because of the immersion and extreme difficulty.
Single/VS - AceCombat 04 (a launch title for the PS2) is still one of my favorite games and isn't really all that difficult but the controls are spot on and it allows a certain freedom.
VS - Soul Calibur (although I too hate the DC controller) was a stellar game and created the first "Fight Night" at my house (about 4 friends come by and we play fighting games every Monday).
VS - Soul Calibur 2 is a great game.
VS - Armored Core (currently playing Nexus import, should be out here soon) this is one of my favorite games of all time from the original PSX release I was hooked. I even hosted a tournament at a hotel conference room last year (rented TVs - provided 8 screens - ilink no split screen) 21 attendees from NY to Richmond. I was an Admin at the Core Depot (now shut down). I love this game.
RPG - Xenosaga - I really enjoyed this game.
single - RAD (Robot Alchemic Drive) - A little known title that was quite fun and the control scheme was very original. (VS was not so great)
single/VS - Phantom Crash - An Xbox title that was fairly original but was plauged by only having three arenas. Very fun.
There's lots more but I'll stop there for now.
Luftwaffle 09-15-2004, 11:05 AM Ahh, Mecha fan, no worries. I understand now.
I heard about RAD, I thought it had the coolest title ever, but I didn't hear anything about it after it was released. I guess I'll have to go check it out now. ^^
Did you play ZoE:2? That game was a lotta fun. It took all the tedium out of the first game, made it mostly battling. It has simple to learn, difficult to master controls. Decent story, good animation. As long as you can get over the fact that you ride in the giant robot's wing-wong, it's a ton of fun. :D
MTCD01 09-15-2004, 11:27 AM Watched the anime series and movie, played the original ZOE and was a little let down by ZOE2 since it really didn't add much to the series (in terms of features).
RAD is a weird one because the L1-2 R1-2 control the feet of the mech (step forward and back with each foot) and the sticks control the arms indepentdly (pull back and half circle to the outside for a roudhouse punch or quick forward push for a jab). The sense of scale was cool but it was at time difficult to position youself (a human chacter) in a place to see what was going on. Once you got the ability to get to higher ground the perspective wasn't as big of a deal. Worth a rental at least.
I don't play sports games. FPSs I really only find entertaining when I am shooting my friends. I do love mecha and I also love anime (not just mecha) so this pretty much drives my gaming in those directions. (I'm Currently playing Star Ocean 3 - 36 hours in and enjoying it.)
Luftwaffle 09-15-2004, 11:40 AM Word. For me, I never understood the point of sport video games. Why not just go outside and play the actual sport? It's much healthier at least.
ZoE:2 was the first game I played and I never saw the series. So I thought it was pretty neat. I guess I should go get RAD, I think I saw it in the bargain bin for 10 bucks somewhere. :D
MTCD01 09-15-2004, 11:52 AM Not sure about how your money sit is but for $10 you should get more than a movie ticketts worth of entertainment out of it. If you can find it used it may even be cheaper.
I just don't have interest in sports games I like sports (played HS football and up until a couple years ago I was on an amateur Paintball team - too expensive) just not games. I usualy play games to do thing I can't actually do...Gran Turismo, GTA, Splinter Cell, Metal Gear...but I can play sports so the fantasy/escapism just isn't there. On the original Nintendo I used to love Tecmo Bowl and...a hockey game whose name escapes me right now.
Back on topic, the Nintendo DS...looks fairly nice.
Luftwaffle 09-15-2004, 12:44 PM Blades of Steel!
Yeah, the DS looks neat, the price tag still turns me off though.
blizz81 09-15-2004, 03:11 PM Best controller ever: Sega Saturn 6-button pad. Raised, one-piece easy and precise D-pad, symmetry between placement and size of buttons, etc. So it might be a bit dated without triggers, but how I wish I had it now for playing Street Fighter Anniversary. The PS2 D-pad and 4-face-button layout just isn't optimal for SF :D
For all the Nintendo bashing going on in this thread, I'm kind of surprised names like Sega, Neo-Geo, and 3DO haven't been thrown around. If you really want to talk about companies and console disappointments, let's go there instead. The 64 and GC may not be the hottest consoles around and dominate the market like the NES and SNES did (as well as dominate your attention as a youth), but you can/could still find warrant to own both consoles.
And it's not like you don't know Nintendo as a company and the kinds of games that generally are developed for their consoles nowadays...their strong points and weak points, etc. It's not like you should take it personally - if Sony and/or Microsoft's consoles are more to your fancy these days, regardless of how much you suckled off the teat of Nintendo as a youth, please, by all means, stick to those consoles. If you truly knew what it took to keep a company like Nintendo afloat as far as "capitalizing on market demographics" and whatnot, maybe you'd be a part in such a company.
Bottom line is they're not going to change for you or any number of us that grew up playing the NES and are now adults and perhaps might want different things from our games. If the market is so lop-sided and they're really missing out on capitalizing on things, it will come back to bite them badly enough that they'll have to change, and I'm sure they'll make an effort to do so.
I'm going to watch the DS from afar. I've never been much of a portable gamer, though I did buy a GBA SP last year (and my roommate got the GB Player for his GC) and have played through a number of GBA games since....mainly to get back in touch with my 2D roots. I know I could achieve this through emulation and ROMs, and have played old NES/Genesis/Callus engine/etc games this way, but I just didn't in this case and still don't mind going up to a gaming store, trading in a game or two, paying $5-15, and walking away with a GBA game. Call me old-fashioned :)
I don't think the DS fits my needs, but like others have said, Nintendo a) has such a huge market share in portables and b) the desires of the big market overseas are a lot different, so it could be a success. I don't think the PSP fits my needs either, but Sony should be able to at least butt into the portable market, if not for a limited share like Sega's Game Gear in the past.
Yankeesfan 09-15-2004, 06:16 PM I plan on buying a DS when it comes, as i will probably purchase the psp at some point, too, but only if it interest me. I can really care less about the graphics when i'm on the road, or just hanging out at some place, because if the battery doesn't last, well, that ruins all the fun. JUST SO YOU ALL KNOW, THE DS IS NOT 200$ They have not even announced a price for it, websites are posting 200 $ just in case, it might be 150, but no official statements have been made by nintendo. I really like the nintendo ds design, if not better then the Psp, but it ain't as slick as the psp, for i would be lying if i said that. AND ANYWAYS, THIS IS NOT THE NEXT GAMEBOY, THE NEXT GAMEBOY SHOULD BE SHOWN NEXT YEAR, OR EARLY 2006.
I have been nintedo fan since their first system, and i probably will always be one, sure they have made mistakes, but if it wasn't for them, we would have no analog stick, and no rumble pack. I liked the n64 way better then the playstaion, but i still owned both anyways. I thought the controller for N64 was way better, and the playstation one was to small. But to disgrace nintendo because they are not the # 1 system would be wrong, sure they're philosophy is sometimes adjetating, and plain stupid, but that's what makes them who they are. I won't see the last two systems as failures, for they have been a success for me because they have had some really good games on both of them, but i just hope they can learn from their mistakes, and launch a huge list of online games for their next system, the revolution. If they would have gone online for Gamecube, who knows what could have happened, but the problem was is that they don't want the consumer to have to pay a monthly subscription, and that it would not be a good business choice at the moment. Meaning they could lose a lot of money off of it. well, i'm off topic, so yeah, i'm just gonna go. these thoughts are only imo, i'm not saying there the best, although i may imply it, i'm just saying don't disgrace nintendo, they've done a lot for videogames.
Outlaws eXtreme 09-15-2004, 07:24 PM I do think this is the final price for the DS... Wholesale price so far is 176.20 right now per unit... and games for the DS is priced about 18-22 per game.... which would push it to about 35-40 per game.
Outlaws eXtreme 09-15-2004, 07:24 PM I'm impressed this thread went from DS Nintendo, to all of old school gaming in general.
Anyone have the emulator for Rolling Thunder? :P
Yankeesfan 09-15-2004, 08:16 PM well, i don't have the emulator, but i do have the track and field mat for the first nintendo, remember that game, it came with duck hunt and something mario if i remember, man that game was fun, i need to get another nintendo, anyone willing to sell, jk!!!
I remember i use to race my brothers all the time in that game, untill we realized there was another way could win, just pound on the mat real fast with your hands, haha, good times, lol!!!
shelleys_man_06 09-15-2004, 08:51 PM I'm sure you also like the Megaman series, Luftwaffle? ;)
I miss the old days of the original Sonic series. My favorite was Sonic & Knuckles, in which you could stack two games to build a supergame. The gameplay was awesome, and it got even weirder if you knew the debug code.
There was also Street Fighter. The best one had to be SFII Turbo, because it had the best gameplay, and the character colors were kick ass (Ryu in bluish-white?! Awesome!) Anyone ever play the bootleg arcade versions of Street Fighter II Championship Edition, in which you can do fireballs in the air, perform one-second charges, and the fireballs go up and down like a sinusoid?
Oh yeah, and don't forget Samurai Showdown, the obscure 2-D fighting game with blood, weapons, and blood. Anyone remember SSIV? Best damn fighting game ever. :D
I think the biggest milestone Nintendo ever made was allowing the violent version of Mortal Kombat II for the SNES.
Luftwaffle 09-16-2004, 08:03 AM Megaman is my hero, I got hooked since Megaman 2. I wonder if my dancing Megaman avatar is a little to busy though.
I had SFII Turbo, I totally sucked at it. I could not do Hadokens to save my life.
Samurai Showdown is awesome, I think it's the inspirationg for Guilty Gear, one of my favs.
The next milestone for Nintendo will be the new Zelda I think. I'm looking forward to that. :D
If the DS is 100 I'd consider it, but if the price doesn't come down to at least that much, I probably won't get it.
blizz81 09-16-2004, 02:38 PM There was also Street Fighter. The best one had to be SFII Turbo, because it had the best gameplay, and the character colors were kick ass (Ryu in bluish-white?! Awesome!) Anyone ever play the bootleg arcade versions of Street Fighter II Championship Edition, in which you can do fireballs in the air, perform one-second charges, and the fireballs go up and down like a sinusoid?
Street Fighter Anniversary came out recently on PS2 - you can play all the old SF2 versions, as well as SF3. And it's coming on XBox, and will be XBox Live compatible(!) ...though I couldn't see playing it on the XB controller...
But just imagine picking up a set of arcade sticks made for Xbox (or with an XB adapter), building an arcade cabinet with a TV in it, and playing SF2/3 online from a stand-up arcade machine.
|
|